In-store pickup available at the cafe in Penticton.
|Designer||Harrison Beck, Jessica Beck|
|Additional Info||More information on BoardGameGeek|
Your goal in Antiquity Quest is to have the highest score a the end of the game. You can choose to play either a single round for a quick game (20-30 min) or a complete game in which you'll tally scores over three rounds (60-90 min)
Each player is dealt two sets of 10 cards at the start of a round. You'll pick up one set, this is called a hand. The second set, called a cache, remains face down on the table until you've played all of the cards from your hand.
You'll take turns drawing, playing, and discarding cards as you work on creating your own collections and sabotaging the collections that belong to other players.
Collections consist of Antiquity and Treasure cards. The six suits of Antiquity cards represent six ancient civilizations. Treasures are their own suit and are more rare and valuable. The more challenging a collection is to create. the more it's worth.
A round ends once a player has completed at least five collections and played through all of the cards in their hand and cache. That player earns a bonus for going out first. Every other player takes on last turn and then scores are tallied.
Your score at the end of each round is the combination of bonus points from going out first, points for completing collections ,and points for the cards you play. The player with the highest score at the end of the game wins.Here's what to expect in this bold and exciting set collection game:
- You'll strive to create collections of Antiquities and Treasures.
- The more challenging a collection is to create, the more it's worth.
- Beware! Your competitors can, and will seek to sabotage your efforts.
- Careful planning, brilliant strategy, and a stroke of luck will bring you success!